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introduction \n \n karl fulves
1970
Karl Fulves
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Introduction
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tricks with dice \n \n unknown
1970
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Tricks with Dice
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1
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die predicti \n numbers on top and right side of die are added and the die given that many quarter turns on a grid with colors written in squared, repeated two more times, color that the die ends up to is predicted, add-to-four principle \n karl fulves \n logic dice \n karl fulves
1970
Karl Fulves
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Die Predicti
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Related to
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1
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colorvision plus math \n color vision cube turned on table by spectator according to instructions, color divined \n karl fulves \n colorvision plus math \n karl fulves
1970
Karl Fulves
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Colorvision Plus Math
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Also published here
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2
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a note on presentation \n idea of putting the twelve astrological signs on the sides of two color vision cubes, "astro-blocks" \n karl fulves
1970
Karl Fulves
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A Note On Presentation
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3
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squaring the circle \n color vision cube is moved along a square according to rules, an initial color is divined \n karl fulves
1970
Karl Fulves
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Squaring The Circle
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4
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color correct \n number up to six thought of, die is moved according to rules, number eventually divined \n karl fulves
1970
Karl Fulves
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Color Correct
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5
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sixes \n number up to six thought of, several dice are stacked according to rules, performer turns around and names number \n karl fulves
1970
Karl Fulves
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Sixes
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6
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directional dice \n chapter intro, "the topic here concerns the little-explored area of dice tricks where a die is allowed to move along the two-dimensional surface of a checkerboard." \n karl fulves
1970
Karl Fulves
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Directional Dice
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7
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dynamite \n die that is open on one side (like a box) is moved with quarter turns on checker board but cannot have the open side on the board, posed as a problem in a minimum of moves (twelve), posed as a puzzle with two such open dice \n karl fulves
1970
Karl Fulves
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Dynamite
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7
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the bi-directional die \n adding two directional arrows on each side of a die, then problem of moving it on a checker board in quarter turns while respecting the arrows, final number predicted \n karl fulves
1970
Karl Fulves
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The Bi-Directional Die
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8
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the uni-directional die \n adding one directional arrow on each side of a die, then problem of moving it on a checker board in quarter turns while respecting the arrows, final number predicted \n karl fulves
1970
Karl Fulves
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The Uni-Directional Die
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9
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cards and dice \n \n unknown
1970
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Cards and Dice
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11
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the hidden die problem \n three dice thrown and card at total is remembered, two dice turned over and one covered, performer turns around again and selection is found at new number of all three dice \n karl fulves
1970
Karl Fulves
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The Hidden Die Problem
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11
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two out of four \n four dice, two used to count to a card, other two used to later find it \n karl fulves
1970
Karl Fulves
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Two Out Of Four
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12
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pinetti's ghost \n three dice used to count to two selections, then two vanish and remaining die used to find selections \n karl fulves
1970
Karl Fulves
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Pinetti's Ghost
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13
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visible-invisible \n two spectators each roll two dice and count off that many cards to remember a selection, the top numbers of the dice are counted in a different combination to find selections \n karl fulves
1970
Karl Fulves
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Visible-Invisible
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14
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at the gaming table \n \n unknown
1970
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At The Gaming Table
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17
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mathematical put & take \n game with dice
- a note on presentation \n karl fulves \n impromptu put and take \n karl fulves
1970
Karl Fulves
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Mathematical Put & Take
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Related to
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17
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the game of 25 \n game of 31 with dice \n karl fulves
1970
Karl Fulves
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The Game of 25
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18
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a footnote \n on the game of 31 with dice \n karl fulves
1970
Karl Fulves
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A Footnote
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19
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odd and even dice \n chapter intro, credit information \n karl fulves
1970
Karl Fulves
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Odd and Even Dice
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20
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total of three \n three cards with numbers on both sides, a die is used to decide how many times number cards are turned over, final sum of the cards predicted \n karl fulves
1970
Karl Fulves
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Total Of Three
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20
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duplex discovery \n die placed between two spectators so each sees three numbers, both deal off that many cards and place the card aside and pocket the counted cards, performer takes two cards out of the pocket that make up suit and value of one selection, other one predicted with signature \n karl fulves
1970
Karl Fulves
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Duplex Discovery
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21
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four-sided dice \n \n unknown
1970
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Four-Sided Dice
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24
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pyramid \n pyramid-shaped die moved on grid with numbers, outcome predicted
- a footnote \n karl fulves
1970
Karl Fulves
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Pyramid
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24
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the four-color problem \n small pyramid moved on grid with colors, final color predicted \n martin gardner
1970
Martin Gardner
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The Four-Color Problem
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25
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